| ESCAPE! THE LIVING SCRIPT 2.0 | |
|---|---|
| Campaign ID & Version |
ID: 3684 Engine Version: 2 |
| View Code (Read Only) | |
| Community Datasets | |
| Campaign Options |
|
| Campaign/Setup Notes | Continuation of Escape living script. |
Flesh & Bone: 




























New Arrivals:
Sailor →
Innkeeper,
Mathematician →
Acrobat,
Fisherman →
General,
Poppy Grower →
Amnesiac,
Psychopath →
Vizier,
Goblin →
Boomdandy
Flesh & Bone: 




























New Arrivals:
Gambler →
Grandmother,
Lleech →
Zombuul