LTFI
Campaign ID & Version ID: 5740
Engine Version: 2
View Code (Read Only)
Community Datasets
Campaign Options
  • End Condition: Domination
  • End Value:
  • Max Townsfolk: 13
  • Max Outsider: 4
  • Max Minion: 4
  • Max Demon: 4
  • Process Mode: Probabilistic
  • Script Growth Speed: Instant
  • Script Truncate Speed: Instant
  • Custom Datasets:
  • Like Surprises: '0'
  • Eliminate Linked: 1
  • Show Evil Winning: 1
  • Show Graveyard: 0
  • Display Qr Code In App: 1
  • Custom Rule:
Campaign/Setup Notes


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Game: 5 Created , Submitted

9
(0)
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Flesh & Bone: Lleech

New Arrivals: Pukka → Lleech

Game 5 Notes

SO MANY TIES. Results in a psycho and Golem (Former pit hag) killing themselves.

Game: 4 Created , Submitted

11
(0)
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Flesh & Bone: Grandmother, Psychopath

New Arrivals: Nightwatchman → Grandmother, Assassin → Psychopath

Game 4 Notes

Quick with it. Pukka gone.

Game: 3 Created , Submitted

9
(0)
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Flesh & Bone: Pit-Hag

New Arrivals: Summoner → Pit-Hag

Game 3 Notes

Crucial Assassin kill leads to F3 Ojo win.

Game: 2 Created , Submitted

11
(0)
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Flesh & Bone: Savant, Courtier

New Arrivals: Amnesiac → Savant, Minstrel → Courtier

Game 2 Notes

One kill in the game was the Summoner lmaooo

Game: 1 Created , Submitted

12
(0)
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Game 1 Notes

FRAME ONE Slayer shot killing the Po no shot.
Amne ability: Each night, choose a player. Learn a yes if they are the demon.
First exe of Minstrel YES.

Setup Created , Submitted