Dusk
Lord of Typhon
Kazali
Minion Info
Demon Info
Lleech
Xaan
Godfather
Washerwoman
Librarian
Chef
Empath
Fortune Teller
Butler
Bounty Hunter
Nightwatchman
Spy
Ogre
Dawn
Leviathan
PUKKA UP GAME 3 BY SWAMPERT
JINXES
If the Leviathan is in play, the Soldier is safe from all evil abilities.
If the Leviathan is in play, the Monk-protected-player is safe from all evil abilities.
If the Leviathan is in play & no execution occurs on day 5, good wins.
The Spy registers as evil to the Ogre.
If the Mastermind is alive and the Lleech's host dies by execution, the Lleech lives but loses their ability.
If the Slayer slays the Lleech's host, the host dies.
The Kazali can choose that the Soldier player is one of their evil Minions.
An evil Townsfolk is only created if the Bounty Hunter is still in play after the Kazali acts.
Each night*, the Demon chooses an alive good player (different to previous nights): a chosen Choirboy uses their ability but does not die.
If the King is not on the script and Choirboy is killed by the demon: Choirboy learns an alive good player. Choirboy is sober and healthy.
If the game ends due to the Mayor's ability and no other characters were eliminated: retire the Mayor.
If the game ends due to the Slayer's ability and no other characters were eliminated: retire the Slayer.
If the game ends due to the Saint's ability and no other characters were eliminated: eliminate the Saint.
If the Lleech dies to their own ability: eliminate the Lleech but not the character they poisoned on their first night.
RECOMMENDED FABLED
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Flesh and Bone
Dusk
Xaan
Monk
Lord of Typhon
Lleech
Kazali
Godfather
Empath
Fortune Teller
Undertaker
Bounty Hunter
Nightwatchman
Butler
Spy
Dawn
Leviathan