Dusk
Minion Info
Summoner
Demon Info
Engineer
Evil Twin
Damsel
Librarian
Grandmother
Clockmaker
Noble
Village Idiot
Bounty Hunter
Cult Leader
Ogre
Dawn
Vizier
RHAPBOTC GAME 12 BY
JINXES
If the Summoner is in play, the Clockmaker does not receive their information until a Demon is created.
If the Engineer removes a Summoner from play before that Summoner uses their ability, the Summoner uses their ability immediately.
The Mayor may choose to stop nominations. If they do so when only 1 Riot is alive, good wins. Otherwise, evil wins.
If Riot is in play, the Innkeeper-protected player is safe from all evil abilities.
Each night*, Riot chooses an alive good player (different to previous nights): a chosen Banshee dies & gains their ability.
Each night*, Riot chooses an alive good player (different to previous nights): a chosen Ravenkeeper uses their ability but does not die.
If Riot is in play and the Grandchild dies during the day, the Grandmother dies too.
The Storyteller cannot gain the Evil Twin ability if the Plague Doctor dies.
If the Storyteller gains the Baron ability, up to two players become not-in-play Outsiders.
If the game ends due to the Cult Leader's ability and no other characters were eliminated: retire the Cult Leader.
If the game ends due to the Mayor's ability and no other characters were eliminated: retire the Mayor.
A Village Idiot must die to execution in three different games before it is eliminated.
If the game ends due to the Damsel's ability and no other characters were eliminated: eliminate the Damsel.
If the Vizier is in play and the demon would be eliminated, the Vizier may be eliminated instead.
Characters who die due to the Riot's ability on day 3 are eliminated. If the last Riot dies on day 3: eliminate Riot.
RECOMMENDED FABLED
QR
Flesh and Bone
Dusk
Engineer
Innkeeper
Summoner
Imp
Po
Vigormortis
Banshee
Damsel
Grandmother
Ravenkeeper
Village Idiot
Bounty Hunter
Cult Leader
Dawn