DUSK Dusk
boffin Boffin
magician Magician
MINION Minion Info
lunatic Lunatic
DEMON Demon Info
sailor Sailor
lilmonsta Lil' Monsta
godfather Godfather
mezepheles Mezepheles
pukka Pukka
pixie Pixie
investigator Investigator
chef Chef
empath Empath
steward Steward
villageidiot Village Idiot
DAWN Dawn

SHANE'S PAIN TRAIN CAMPAIGN GAME 10 BY

Line Break

JINXES

boffin drunk The Demon cannot have the Drunk ability.
boffin villageidiot If there is a spare token, the Boffin can give the Demon the Village Idiot ability.
lilmonsta magician If the Magician is alive, the Storyteller chooses which Minion babysits Lil' Monsta.
fleshandbone_fabled villageidiot A Village Idiot must die to execution in three different games before it is eliminated.
fleshandbone_fabled klutz If the game ends due to the Klutz's ability and no other characters were eliminated: eliminate the Klutz.
fleshandbone_fabled saint If the game ends due to the Saint's ability and no other characters were eliminated: eliminate the Saint.
fleshandbone_fabled goblin If the Goblin wins due to their ability, retire instead of eliminating the Goblin
DUSK Dusk
sailor Sailor
monk Monk
mezepheles Mezepheles
lunatic Lunatic
lycanthrope Lycanthrope
zombuul Zombuul
pukka Pukka
vigormortis Vigormortis
lilmonsta Lil' Monsta
godfather Godfather
ravenkeeper Ravenkeeper
empath Empath
villageidiot Village Idiot
DAWN Dawn