Legion and the Engineer cannot both be in play at the start of the game. If the Engineer creates Legion, most players (including all evil players) become evil Legion.
If Riot is in play, the Monk-protected player is safe from all evil abilities.
If Riot is in play, the Innkeeper-protected player is safe from all evil abilities.
Each night*, Riot chooses an alive good player (different to previous nights): a chosen Sage uses their ability but does not die.
If Riot is in play, and at least 1 player is dead, the King learns an alive character each night.
If the Organ Grinder is causing eyes closed voting, the Butler may raise their hand to vote but their vote is only counted if their master voted too.
If the Philosopher gains the Bounty Hunter ability, a Townsfolk might turn evil.
If the game ends due to the Alsaahir's ability and no other characters were eliminated: retire the Alsaahir.
If the game ends due to the Klutz's ability and no other characters were eliminated: eliminate the Klutz.
If the game ends due to the Fearmonger's ability and no other characters were eliminated: retire the Fearmonger.
Characters who die due to the Riot's ability on day 3 are eliminated. If the last Riot dies on day 3: eliminate Riot.
If Legion is the last character to die due to execution in a game, and loses as a result: Legion is eliminated.
If the game ends due to the Vortox's ability and no other characters were eliminated: retire the Vortox.