Dusk
Alchemist
Poppy Grower
Minion Info
Demon Info
Lil' Monsta
Cerenovus
Librarian
Chef
Dreamer
Village Idiot
Ogre
High Priestess
Mathematician
Dawn
NUAGE SUMMERTIME GAME 23 BY AMY
JINXES
If there is a spare token, the Pit-Hag can create an extra Village Idiot. If so, the drunk Village Idiot might change.
If the Pit-Hag turns an evil player into the Ogre, they can't turn good due to their own ability.
The Cerenovus may choose to make a player mad that they are the Goblin.
If the Poppy Grower is in play, Minions don't wake together. They are woken one by one, until one of them chooses to take the Lil' Monsta token.
If the Al-Hadikhia dies by execution, and the Mastermind is alive, the Al-Hadikhia chooses 3 good players tonight: if all 3 choose to live, evil wins. Otherwise, good wins.
If the King is not on the script and Choirboy is killed by the demon: Choirboy learns an alive good player. Choirboy is sober and healthy.
If the Damsel is not on the script, Huntsman ability becomes: [You gain the ability of a previously eliminated townsfolk. You learn which.]
A Village Idiot must die to execution in three different games before it is eliminated.
If the Goblin wins due to their ability, retire instead of eliminating the Goblin
RECOMMENDED FABLED
QR
Flesh and Bone
Dusk
Poppy Grower
Innkeeper
Acrobat
Cerenovus
Pit-Hag
Shabaloth
Ojo
Al-Hadikhia
Lil' Monsta
Barber
Dreamer
Flowergirl
Village Idiot
High Priestess
Mathematician
Dawn