Dusk
Alchemist
Minion Info
Lunatic
Summoner
Demon Info
Engineer
Poisoner
Courtier
Cerenovus
Librarian
Noble
Balloonist
Cult Leader
Spy
Dawn
DUSKSALON WEEK2 GAME 5 BY MOYU
JINXES
If the Alchemist has the Spy ability, they do not see the Grimoire, and the real Spy cannot register falsely.
If there is an Alchemist-Summoner in play, the game starts with a Demon in play, as normal. If the Alchemist-Summoner chooses a player, they make that player a Demon but do not change their alignment.
The Summoner cannot create an in-play Demon. If the Summoner creates a not-in-play Demon, deaths tonight are arbitrary.
If the Summoner is drunk on the 3rd night, the Summoner chooses which Demon, but the Storyteller chooses which player.
If the Engineer removes a Summoner from play before that Summoner uses their ability, the Summoner uses their ability immediately.
If the Summoner turns a dead player into the Zombuul, the Storyteller treats that player as a Zombuul that has died once.
Only 1 jinxed character can be in play.
If the game ends due to the Cult Leader's ability and no other characters were eliminated: retire the Cult Leader.
If the Damsel is not on the script, Huntsman ability becomes: [You gain the ability of a previously eliminated townsfolk. You learn which.]
If the good team wins with a Heretic in play: eliminate the Heretic.
RECOMMENDED FABLED
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Flesh and Bone
Dusk
Engineer
Poisoner
Courtier
Innkeeper
Acrobat
Monk
Cerenovus
Summoner
Lunatic
Zombuul
No Dashii
Vigormortis
Ojo
Gossip
Hatter
Moonchild
Balloonist
Cult Leader
Spy
Dawn