Dusk
Kazali
Minion Info
Lunatic
Summoner
Demon Info
Lil' Monsta
Minion
Courtier
Investigator
Empath
Butler
Grandmother
Clockmaker
Dreamer
Nightwatchman
Dawn
Vizier
DM DAVE FLESH AND BONE LEGACY CAMPAIGN GAME 14 BY MARIKIR
JINXES
If the Al-Hadikhia dies by execution, and the Mastermind is alive, the Al-Hadikhia chooses 3 good players tonight: if all 3 choose to live, evil wins. Otherwise, good wins.
If the Cannibal gains the Butler ability, the Cannibal learns this.
If the Psychopath is babysitting Lil' Monsta, they die when executed.
If the Vizier is babysitting Lil' Monsta, they die when executed.
The Summoner registers as the Demon to the Clockmaker.
If the living Summoner has no ability, the Storyteller has the Summoner ability.
If the Summoner creates a second living Demon, deaths tonight are arbitrary.
If the Vizier loses their ability, they learn this, and cannot die during the day.
The Storyteller doesn't declare the Vizier is in play.
If the game ends due to the Klutz's ability and no other characters were eliminated: eliminate the Klutz.
If Evil wins and no other characters were eliminated: eliminate the first Evil character listed on the script.
If a script includes Hatter, Lil'Monsta, and Lord of Typhon together with four or fewer minions, add the Generic Minion to the script.
If the Vizier is in play and the demon would be eliminated, the Vizier may be eliminated instead.
RECOMMENDED FABLED
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Flesh and Bone
Dusk
Courtier
Gambler
Summoner
Lunatic
Lycanthrope
Shabaloth
Al-Hadikhia
Lil' Monsta
Kazali
Grandmother
Empath
Dreamer
Town Crier
Nightwatchman
Butler
Dawn