DUSK Dusk
lordoftyphon Lord of Typhon
boffin Boffin
MINION Minion Info
DEMON Demon Info
sailor Sailor
lleech Lleech
devilsadvocate Devil's Advocate
librarian Librarian
investigator Investigator
clockmaker Clockmaker
bountyhunter Bounty Hunter
nightwatchman Nightwatchman
cultleader Cult Leader
DAWN Dawn

JON'S FGF CAMPAIGN GAME 1 BY JON

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JINXES

boffin cultleader If the Demon has the Cult Leader ability, they can’t turn good due to this ability.
boffin goon If the Demon has the Goon ability, they can’t turn good due to this ability.
boffin politician The Demon cannot have the Politician ability.
plaguedoctor boomdandy If the Storyteller would gain the Boomdandy ability, a player becomes the Boomdandy.
fleshandbone_fabled cultleader If the game ends due to the Cult Leader's ability and no other characters were eliminated: retire the Cult Leader.
fleshandbone_fabled klutz If the game ends due to the Klutz's ability and no other characters were eliminated: eliminate the Klutz.
fleshandbone_fabled boomdandy (Optional) All characters that die due to the Boomdandy's ability are eliminated.
fleshandbone_fabled lleech If the Lleech dies to their own ability: eliminate the Lleech but not the character they poisoned on their first night.
DUSK Dusk
sailor Sailor
gambler Gambler
devilsadvocate Devil's Advocate
imp Imp
shabaloth Shabaloth
lordoftyphon Lord of Typhon
lleech Lleech
plaguedoctor Plague Doctor
sage Sage
professor Professor
bountyhunter Bounty Hunter
nightwatchman Nightwatchman
cultleader Cult Leader
DAWN Dawn