DUSK Dusk
poppygrower Poppy Grower
yaggababble Yaggababble
MINION Minion Info
lunatic Lunatic
DEMON Demon Info
sailor Sailor
widow Widow
godfather Godfather
fearmonger Fearmonger
damsel Damsel
investigator Investigator
chef Chef
empath Empath
grandmother Grandmother
dreamer Dreamer
balloonist Balloonist
DAWN Dawn

PRANCE IN THE MISTS GAME 11 BY SCYREL

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JINXES

pithag damsel If a Pit-Hag creates a Damsel, the Storyteller chooses which player it is.
pithag goon If the Pit-Hag turns an evil player into the Goon, they can't turn good due to their own ability.
riot grandmother If Riot is in play and the Grandchild dies by execution, evil wins.
riot ravenkeeper Each night*, Riot chooses an alive good player (different to previous nights): a chosen Ravenkeeper uses their ability but does not die.
widow damsel If the Widow is (or has been) in play, the Damsel is poisoned.
widow poppygrower If the Poppy Grower has their ability, the Widow does not see the Grimoire.
fleshandbone_fabled slayer If the game ends due to the Slayer's ability and no other characters were eliminated: retire the Slayer.
fleshandbone_fabled damsel If the game ends due to the Damsel's ability and no other characters were eliminated: eliminate the Damsel.
fleshandbone_fabled fearmonger If the game ends due to the Fearmonger's ability and no other characters were eliminated: retire the Fearmonger.
fleshandbone_fabled riot Characters who die due to the Riot's ability on day 3 are eliminated. If the last Riot dies on day 3: eliminate Riot.
DUSK Dusk
poppygrower Poppy Grower
sailor Sailor
acrobat Acrobat
pithag Pit-Hag
fearmonger Fearmonger
lunatic Lunatic
zombuul Zombuul
vigormortis Vigormortis
yaggababble Yaggababble
godfather Godfather
gossip Gossip
damsel Damsel
grandmother Grandmother
ravenkeeper Ravenkeeper
empath Empath
dreamer Dreamer
balloonist Balloonist
DAWN Dawn