DUSK Dusk
lordoftyphon Lord of Typhon
MINION Minion Info
lunatic Lunatic
DEMON Demon Info
xaan Xaan
eviltwin Evil Twin
pukka Pukka
butler Butler
dreamer Dreamer
steward Steward
villageidiot Village Idiot
bountyhunter Bounty Hunter
cultleader Cult Leader
highpriestess High Priestess
mathematician Mathematician
DAWN Dawn
leviathan Leviathan
vizier Vizier

BOTC LEGACY GAME 13 BY LEON

Line Break

JINXES

cannibal butler If the Cannibal gains the Butler ability, the Cannibal learns this.
leviathan sage Each night*, the Leviathan chooses an alive good player (different to previous nights): a chosen Sage uses their ability but does not die.
mathematician lunatic The Mathematician might learn if the Lunatic attacks a different player than the real Demon attacked.
fleshandbone_fabled cultleader If the game ends due to the Cult Leader's ability and no other characters were eliminated: retire the Cult Leader.
fleshandbone_fabled fleshandbone_huntsman If the Damsel is not on the script, Huntsman ability becomes: [You gain the ability of a previously eliminated townsfolk. You learn which.]
fleshandbone_fabled villageidiot A Village Idiot must die to execution in three different games before it is eliminated.
fleshandbone_fabled klutz If the game ends due to the Klutz's ability and no other characters were eliminated: eliminate the Klutz.
fleshandbone_fabled goblin If the Goblin wins due to their ability, retire instead of eliminating the Goblin
fleshandbone_fabled vizier If the Vizier is in play and the demon would be eliminated, the Vizier may be eliminated instead.
fleshandbone_fabled legion If Legion is the last character to die due to execution in a game, and loses as a result: Legion is eliminated.
DUSK Dusk
xaan Xaan
gambler Gambler
lunatic Lunatic
legion Legion
pukka Pukka
lordoftyphon Lord of Typhon
barber Barber
sage Sage
dreamer Dreamer
villageidiot Village Idiot
bountyhunter Bounty Hunter
cultleader Cult Leader
butler Butler
highpriestess High Priestess
mathematician Mathematician
DAWN Dawn
leviathan Leviathan