Dusk
Wraith
Philosopher
Alchemist
Poppy Grower
Magician
Minion Info
Snitch
Lunatic
Demon Info
Preacher
Lil' Monsta
Poisoner
Minion
Widow
Evil Twin
Cerenovus
Fearmonger
Librarian
Empath
Butler
Clockmaker
Steward
Knight
Balloonist
Shugenja
Village Idiot
Nightwatchman
Cult Leader
High Priestess
Chambermaid
Dawn
PASSES & JUMPS GREEDY GAME 25 BY THE PASSES & JUMPS CREW
JINXES
An Alchemist-Widow has no Widow ability & a Widow is in play. After each execution, a living Alchemist-Widow may publicly guess a living player as the Widow. If correct, the Demon must choose the Widow tonight.
An Alchemist-Wraith has no Wraith ability & a Wraith is in play. After each execution, a living Alchemist-Wraith may publicly guess a living player as the Wraith. If correct, the Demon must choose the Wraith tonight.
If the Princess nominated & executed a player on their 1st day, no one dies to the Al-Hadikhia tonight.
If the Cannibal gains the Butler ability, the Cannibal learns this.
If the Cannibal nominated, executed, & killed the Princess today, the Demon doesn’t kill tonight.
If the Cannibal gains the Zealot ability, the Cannibal learns this.
The Cerenovus may choose to make a player mad that they are the Goblin.
If the Hatter dies & the Demon chooses Lil' Monsta, they also choose a Minion to become.
If the Magician is alive, the Storyteller chooses which Minion babysits Lil' Monsta.
If Lil' Monsta & the Poppy Grower are alive, Minions wake one by one, until one of them chooses to take the Lil' Monsta token.
If Lil' Monsta dies with 5 or more players alive, the Scarlet Woman babysits Lil' Monsta for the rest of the game.
When the Widow sees the Grimoire, the Demon and Magician's character tokens are removed.
After each execution, the living Magician may publicly guess a living player as the Wraith. If correct, the Demon must choose the Wraith tonight.
If the Storyteller would gain the Baron ability, up to two players become Outsiders.
If the Storyteller would gain the Evil Twin ability, a player becomes the Evil Twin.
If the Storyteller would gain the Fearmonger ability, a Minion gains it, and learns this.
If the Storyteller would gain the Goblin ability, a Minion gains it, and learns this.
If the Storyteller would gain the Scarlet Woman ability, a Minion gains it, and learns this.
If the Storyteller would gain the Wraith ability, a Minion gains it, and learns this.
If there would be two Demons, one of which was the Scarlet Woman, the Scarlet Woman becomes the Scarlet Woman again.
If there would be two Demons, one of which was the Scarlet Woman, the Scarlet Woman remains the Scarlet Woman.
If the Poppy Grower has their ability, the Widow does not see the Grimoire.
When using their ability the Choirboy gets true info.
If the game ends due to the Alsaahir's ability and no other characters were eliminated: retire the Alsaahir.
If the King is not on the script and Choirboy is killed by the demon: Choirboy learns an alive good player. Choirboy is sober, healthy & gets true info.
If the game ends due to the Cult Leader's ability and no other characters were eliminated: retire the Cult Leader.
If the game ends due to the Mayor's ability and no other characters were eliminated: retire the Mayor.
If the game ends due to the Slayer's ability and no other characters were eliminated: retire the Slayer.
A Village Idiot must die to execution in three different games before it is eliminated.
If Good wins and no other characters were eliminated: eliminate the first Good character listed on the script.
If the game ends due to the Saint's ability and no other characters were eliminated: eliminate the Saint.
If Good wins and no other characters were eliminated: eliminate the first Good character listed on the script.
If Evil wins and no other characters were eliminated: eliminate the first Evil character listed on the script.
If a script includes Hatter, Lil'Monsta, and Lord of Typhon together with four or fewer minions, add the Generic Minion to the script.
If the game ends due to the Fearmonger's ability and no other characters were eliminated: retire the Fearmonger.
If the Goblin wins due to their ability, retire instead of eliminating the Goblin
If the game ends due to the Vortox's ability and no other characters were eliminated: retire the Vortox.
RECOMMENDED FABLED
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Flesh and Bone
Dusk
Wraith
Philosopher
Poppy Grower
Preacher
Poisoner
Innkeeper
Gambler
Acrobat
Monk
Cerenovus
Fearmonger
Scarlet Woman
Lunatic
Exorcist
Lycanthrope
Princess
Imp
Shabaloth
Fang Gu
Vortox
Al-Hadikhia
Lil' Monsta
Hatter
Barber
Sweetheart
Plague Doctor
Professor
Townsfolk
Farmer
Tinker
Ravenkeeper
Empath
Undertaker
Town Crier
Oracle
Balloonist
Village Idiot
Nightwatchman
Cult Leader
Butler
High Priestess
Chambermaid
Dawn