Dusk
Boffin
Magician
Minion Info
Demon Info
Engineer
Lleech
Librarian
Chef
Grandmother
Dreamer
Village Idiot
Spy
Ogre
Mathematician
Dawn
Vizier
NUAGE SUMMERTIME GAME 16 BY AMY
JINXES
When the Spy sees the Grimoire, the Demon and Magician's character tokens are removed.
The Spy registers as evil to the Ogre.
If the Mastermind is alive and the Lleech's host dies by execution, the Lleech lives but loses their ability.
If the Vizier and Magician are both in play, the Demon does not learn the Minions.
The Demon cannot have the Ogre ability.
If the Demon would have the Drunk ability, the Boffin chooses a Townsfolk player to have this ability instead.
If there is a spare token, the Boffin can give the Demon the Village Idiot ability.
If the Damsel is not on the script, Huntsman ability becomes: [You gain the ability of a previously eliminated townsfolk. You learn which.]
A Village Idiot must die to execution in three different games before it is eliminated.
If the Vizier is in play and the demon would be eliminated, the Vizier may be eliminated instead.
If the Lleech dies to their own ability: eliminate the Lleech but not the character they poisoned on their first night.
RECOMMENDED FABLED
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Flesh and Bone
Dusk
Engineer
Innkeeper
Acrobat
Zombuul
Fang Gu
Ojo
Lleech
Barber
Sage
Tinker
Grandmother
Dreamer
Village Idiot
Spy
Mathematician
Dawn