DUSK Dusk
boffin Boffin
magician Magician
MINION Minion Info
DEMON Demon Info
engineer Engineer
pukka Pukka
librarian Librarian
chef Chef
grandmother Grandmother
dreamer Dreamer
villageidiot Village Idiot
spy Spy
ogre Ogre
mathematician Mathematician
DAWN Dawn
vizier Vizier

NUAGE SUMMERTIME GAME 17 BY AMY

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JINXES

spy magician When the Spy sees the Grimoire, the Demon and Magician's character tokens are removed.
spy ogre The Spy registers as evil to the Ogre.
vizier magician If the Vizier and Magician are both in play, the Demon does not learn the Minions.
boffin ogre The Demon cannot have the Ogre ability.
boffin drunk If the Demon would have the Drunk ability, the Boffin chooses a Townsfolk player to have this ability instead.
boffin villageidiot If there is a spare token, the Boffin can give the Demon the Village Idiot ability.
fleshandbone_choirboy pukka The Pukka can still kill the Choirboy with their ability but the information the Choirboy learns is sober and healthy.
fleshandbone_fabled fleshandbone_choirboy If the King is not on the script and Choirboy is killed by the demon: Choirboy learns an alive good player. Choirboy is sober and healthy.
fleshandbone_fabled fleshandbone_huntsman If the Damsel is not on the script, Huntsman ability becomes: [You gain the ability of a previously eliminated townsfolk. You learn which.]
fleshandbone_fabled villageidiot A Village Idiot must die to execution in three different games before it is eliminated.
fleshandbone_fabled vizier If the Vizier is in play and the demon would be eliminated, the Vizier may be eliminated instead.
DUSK Dusk
engineer Engineer
innkeeper Innkeeper
acrobat Acrobat
zombuul Zombuul
pukka Pukka
fanggu Fang Gu
ojo Ojo
barber Barber
tinker Tinker
grandmother Grandmother
dreamer Dreamer
villageidiot Village Idiot
spy Spy
mathematician Mathematician
DAWN Dawn