If the Vizier and Magician are both in play, the Demon does not learn the Minions.
If the Al-Hadikhia dies by execution, and the Mastermind is alive, the Al-Hadikhia chooses 3 good players tonight: if all 3 choose to live, evil wins. Otherwise, good wins.
The Demon cannot have the Ogre ability.
If there is a spare token, the Boffin can give the Demon the Village Idiot ability.
The Pukka can still kill the Choirboy with their ability but the information the Choirboy learns is sober and healthy.
If the King is not on the script and Choirboy is killed by the demon: Choirboy learns an alive good player. Choirboy is sober and healthy.
If the Damsel is not on the script, Huntsman ability becomes: [You gain the ability of a previously eliminated townsfolk. You learn which.]
A Village Idiot must die to execution in three different games before it is eliminated.
If the Vizier is in play and the demon would be eliminated, the Vizier may be eliminated instead.